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 CodeDemon's D3D Menu Base

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L00py
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Posts : 80
Join date : 2010-01-18
Age : 29
Location : home

CodeDemon's D3D Menu Base  Empty
PostSubject: CodeDemon's D3D Menu Base    CodeDemon's D3D Menu Base  EmptySun Sep 12, 2010 4:48 am

First off, I would like to say that this project was originally intended to teach me some more C++ and D3D, thus why I am releasing it to the public. This base is meant to educated people and was created for educational purposes. However, this base can be modified to use as a hack base for d3d9 games(CA) you will probably need a better hook and detours. Enjoy!

Future Plans: Fix current issues, add groups, and integer type hacks(eg: different levels of a speed hack).

Current Issues: The only way to move the menu is manually, in the code.

Credits:
MarkoJ, Blubsi, Crash, IcySeal, mmbob, void, Blood, ac1d_bUrn, Gellin, Alkatraz, Hans211, Whit, BloodSkin(the logo)

Screen Shot:
CodeDemon's D3D Menu Base  Menubasepic

Virus Scans:

Note: The file could not be scanned with virscan.org because there are more than 20 files.

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